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Communication Surfaces

This document defines the portable communication-surface model that sits on top of SPEC.md.

SPEC.md remains the canonical source schema. This file makes three things explicit:

  • what an agent surface is
  • how agent surfaces differ from team.networks[]
  • which runtimes support which portable surface shapes

A surface is an agent-level communication capability: a place where one concrete agent can exchange messages with humans, systems, or other agents. Surfaces are declared on agent manifests, validated at compile time, and lowered into runtime-native config.

A team network is a team-level organizational communication topology under team.networks[]. It describes rooms/channels that a team owns and that Spawnfile can compile, provision, bind, or validate. Moltnet is the first provider for this contract; future providers can use the same model if Spawnfile can manage their shared topology.

Team manifests do not declare surfaces. Concrete agent manifests declare surfaces; team manifests declare networks.

Spawnfile has a write-only runtime boundary. It does not read spawned runtimes to discover account IDs, infer live membership, or update rosters from runtime state. Roster addresses are emitted only when they are derivable from the manifest or explicitly authored through identity.


Spawnfile v0.1 standardizes these agent surfaces:

  • discord
  • telegram
  • whatsapp
  • slack
  • moltnet
  • webhook

Portable HTTP ingress is not part of this alpha schema. Runtime-native HTTP APIs may exist through runtime-specific options, but they are not portable Spawnfile surfaces and do not appear in rosters.

surfaces:
discord:
identity:
user_id: "987654321098765432"
access:
mode: allowlist
users: ["987654321098765432"]
bot_token_secret: DISCORD_BOT_TOKEN
telegram:
identity:
user_id: "123456789"
username: "research_bot"
access:
mode: allowlist
users: ["123456789"]
chats: ["-1001234567890"]
bot_token_secret: TELEGRAM_BOT_TOKEN
whatsapp:
identity:
phone: "+15551234567"
access:
mode: allowlist
users: ["15551234567"]
groups: ["[email protected]"]
slack:
identity:
user_id: "U1234567890"
access:
mode: allowlist
users: ["U1234567890"]
channels: ["C1234567890"]
bot_token_secret: SLACK_BOT_TOKEN
app_token_secret: SLACK_APP_TOKEN
moltnet:
- network: local_lab
rooms:
research:
read: all
reply: auto
dms:
enabled: true
read: mentions
reply: never
webhook:
url: "https://my-service.example.com/callbacks"
signing_secret: WEBHOOK_SECRET

identity is optional opt-in roster metadata. It tells the compiler which account/address to advertise when the agent is visible in a team-context roster. It does not provision an account, guarantee provider-side reachability, or permit Spawnfile to read runtime state.

SurfaceIdentity fieldsRoster address
discorduser_idaddresses.discord.user_id
telegramuser_id and/or usernameaddresses.telegram.user_id, addresses.telegram.username
whatsappphoneaddresses.whatsapp.phone
slackuser_idaddresses.slack.user_id
moltnetderived from team network attachmentaddresses.moltnet.<network_id>.fqid

If a chat surface is declared without identity, rosters may list that surface while omitting an address. Teammates then rely on native discovery: mentions, channel membership, replies, or provider UI.


  • Discord access uses pairing, allowlist, or open. users, guilds, and channels are only valid with allowlist.
  • Telegram access uses pairing, allowlist, or open. users and chats are only valid with allowlist.
  • WhatsApp access uses pairing, allowlist, or open. users and groups are only valid with allowlist.
  • Slack access uses pairing, allowlist, or open. users and channels are only valid with allowlist.
  • If an access mode is omitted and allowlist entries are present, the effective mode is allowlist.
  • If an access block is omitted entirely, behavior is runtime-defined and is not portable.
  • Surface secrets are runtime env references, not inline manifest secrets.
  • WhatsApp does not currently have a portable token-secret field; QR/session auth remains runtime-defined.

Moltnet is both an agent surface and the first team.networks[] provider.

Agent-side Moltnet surface:

surfaces:
moltnet:
- network: local_lab
rooms:
research:
read: all
reply: auto
dms:
enabled: true
read: mentions
reply: never

Team-side network:

networks:
- id: local_lab
provider: moltnet
rooms:
- id: research
members: [lead, writer]

Rules:

  • Agent attachments reference team-declared networks and rooms.
  • read may be all, mentions, or thread_only.
  • reply may be only auto or never in this alpha. manual is not portable.
  • Moltnet FQIDs are derivable and should be emitted into context-scoped rosters.
  • A parent room member may name a direct child-team slot. The compiler expands that slot through the child team’s representative chain and attaches only selected concrete representatives.
  • Parent networks do not autojoin every descendant. Non-representative child members do not receive parent room attachments.
  • Moltnet member IDs are direct agent member slot IDs and must be unique across the reachable nested team graph.
  • Reusing the same network id across teams is allowed. Compatible duplicate attachments for the same (network_id, member_id) merge rooms; incompatible duplicates fail compilation.

The portable schema is broader than any single runtime. A conforming compiler validates the declared surface against the selected runtime and fails early when the runtime cannot preserve it.

RuntimeSupported AccessNotes
openclawpairing, allowlist, openSupports user, guild, and channel policy lowering. Channel allowlists currently require exactly one guild in Spawnfile lowering.
picoclawopen, allowlistSupports Discord token wiring and user allowlists. Guild/channel allowlists are not lowered in v0.1.
tinyclawpairingDM-oriented and pairing-gated. Declarative user/guild/channel allowlists are not supported in Spawnfile v0.1.
RuntimeSupported AccessNotes
openclawpairing, allowlist, openSupports DM and group/chat policy lowering.
picoclawopen, allowlistSupports Telegram token wiring and user allowlists. Chat allowlists are not lowered in v0.1.
tinyclawpairingPairing-gated. Declarative user/chat allowlists are not supported in Spawnfile v0.1.
RuntimeSupported AccessNotes
openclawpairing, allowlist, openSupports DM and group policy lowering.
picoclawopen, allowlistSupports user allowlists. Portable group allowlists are not lowered in Spawnfile v0.1.
tinyclawpairingPairing-gated. Declarative user/group allowlists are not supported in Spawnfile v0.1.
RuntimeSupported AccessNotes
openclawpairing, allowlist, openRequires both bot and app/socket tokens. Supports DM and channel policy lowering.
picoclawopen, allowlistRequires both bot and app/socket tokens. Portable channel allowlists are not lowered in Spawnfile v0.1.
tinyclawunsupportedTinyClaw does not support Slack in Spawnfile v0.1.
RuntimeSupported ShapeNotes
openclawteam-network attachmentsLowers generated Moltnet client config and skill installation when artifacts are available.
picoclawteam-network attachmentsLowers generated Moltnet client config and skill installation when artifacts are available.
tinyclawconstrained by interactive scope limitsTinyClaw preserves fewer independent scopes, so multi-room attachments may be rejected or degraded.
RuntimeSupportedNotes
openclawnot yetWebhook delivery support is planned.
picoclawnot yetWebhook delivery support is planned.
tinyclawnot yetWebhook delivery support is planned.

Webhook is a push surface: the agent delivers events to a caller-owned callback URL. Delivery is fire-and-forget. When signing_secret is configured, payloads are signed with HMAC-SHA256.


The Moltnet team-network contract requires an opt-in, release-gating E2E that compiles, builds, runs, and verifies a real team conversation through Moltnet room history. The fixture should include a parent team, nested child teams, explicit representatives, parent-room membership expansion, non-representative exclusion, and one representative answering in both parent and child rooms.

Slack, Discord, Telegram, and WhatsApp do not need equivalent team-chat E2Es for this contract because Spawnfile only carries their declared identity/roster data.


  • SPEC.md Defines the canonical manifest schema for surfaces and team.networks.
  • COMPILER.md Defines when surface support is resolved, validated, and emitted into rosters.
  • CONTAINERS.md Defines how surface secrets are emitted into .env.example and injected at run time.
  • RUNTIMES.md Tracks which runtimes exist; this file tracks what the current standardized surfaces mean on those runtimes.